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Posted: Sunday, November 19, 2017 2:12:29 AM

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Joined: 3/16/2007
Posts: 2,830
Location: Netherlands
Vaniver wrote:
What's the mechanism for refilling slots, tho?

It seems to me like we have difficulty filling slots at any time besides starting a new game, and the dropout rate is pretty high. (Not just people getting knocked out and deciding to not come back, but also people deciding the time slot isn't to their liking, or getting fed up with the game, or so on.) It's hard to convince people to join a game if they'll be below average, and it's hard to convince people currently in the game to accept newcomers joining at above average strength.

Which says to me that we need to balance games around assuming a decline in the number of players, not that it'll stay steady (or increase).

Or create a meta-situation which makes joining more attractive!

"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts."
-Bertrand Russell
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