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EIR II -- HAGS Options · View
cueball
Posted: Monday, September 01, 2008 2:43:10 PM
 Tribunus laticlavius

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Download the patch, here: EIR -- HAGS0608 Create a new copy of Aramgeddon 1.2, and the paste the patch into the "Doomsday Folder", then open the zip file by "extract here".

DO NOT EXTRACT IN YOUR ORIGINAL DOOMSDAY FOLDER.

Reworking the air combat system:

The two main changes are a reduction of the range of Naval Bomber to make their role more realistic, and to make the surface naval fleets more important, and the removal of the fighter unit altogether because in reality what are called "fighters" in the original game, are merely "Interceptors" on long range missions. This can be seen in the air-tech tree, where the difference between an ME-109 fighter wing, and an ME 109 Interceptor wing, is really the difference of a model, and the addition of a drop tank.

No longer will England be able to easily win air superiority over Germany in 1941/42.

Furthermore, the reduction of range in the Naval Bomer unit, also allieviates the need for a special fighter unit, that is able to try and win air superiority far over the Pacific ocean.



These Doctrines will increase the power of long range Strats and Tacs, so that they can take over more of the burden of long distance deep water scouting, while the more limited Navs will have more punch, they will have less range.



Torpedo Bomber Concept for early short range land based air Naval war:





Quote:
Changelog:New with version HAGS

Marines:

Amphibious Assault efficiency for marines I reduced by 5%

Infantry:

All Infantry speeds reduced to vanilla settings

Armour/Lt. Armour/Mech:

Morale dropped by 10 (lt. armour by 5)
Defensiveness dropped by 5
Toughness dropped by 5

Naval surface ships:

Visibility of all surface ship decreased by 20

Events:

Poland enters alliance with England at war, and not before

Canada gets a manpower surge for voting for war

Terrain effects:

Infantry efficiency when attacking against rivers increased
Motorized efficiency when attacking over river increased
Armour efficiency when attacking into forts decreased
Armoured movement in forests reduced by 20%
Cavalry no longer defecient in desert

Air Combat:

Infrastructure damage due to bombing reduced by 50%

Aircraft:

Naval Bombers range generally reduced
Fighter type removed.
Interceptors increase in range by generations.
Rockets get their own model tree, and do not evolve into interceptors
Most Org/Morale bonuses for Navs moved from Tactical Tech Tree to the new Naval bomber Tech Tree
New Tech tree for Naval bombers added with four new techs


For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
cueball
Posted: Tuesday, September 02, 2008 11:58:37 AM
 Tribunus laticlavius

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bump

For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
hiensen
Posted: Tuesday, September 02, 2008 12:13:08 PM
 Generalleutnant

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Joined: 1/27/2008
Posts: 1,331
Location: Pau, France
Excellent job Steve, I'll be up to play as Japan for any game organised with this new version to see how it goes.Thumbs Up
Ederon
Posted: Tuesday, September 02, 2008 2:23:26 PM
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Joined: 2/28/2007
Posts: 5,949
Location: Heart of Europe
It looks very good from description. And your presentation is superior Thumbs Up
cueball
Posted: Wednesday, September 03, 2008 12:28:46 AM
 Tribunus laticlavius

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Perhaps the first example I showed was not the best, but it was intended to show that Japan can have effective control of the hornets nest of Islands defined by the Guam, Truk Kwalejin triangle, but not dominate the deep Pacific sea zones.


This example, at Kwalejin, actually shows that Navs operating out of the Japanese Marshall Islands, can not do effective operations all the way out to Midway and PH, even in 1943, where in vanilla they can stirke all the way to PH in 1941. Adjusted this way Japan must capture Wake, to make them effective on the approaches to PH. So Island hoping to increase ranges of air operations is a must, not merely optional.


Here, for example, the 1940 model Nav has effective range up to the Spratley Sea, but not to the coast of the Phillipines. That would not come for air operating from Saigon until the 1943 model is researched and in operation, with pre-teching that would mean late 1942 at the earliest.


For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
Geofactor
Posted: Wednesday, September 03, 2008 1:19:13 AM
 Lieutenant Colonel

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Joined: 3/12/2007
Posts: 720
Location: North Coast USA
have you done anything to unit upgrade time?.....is it the same as EIR II or is it like it was in vanilla?....and also what effect will escorts have on the range of the new navs?

""The two enemies of the people are criminals and government, so let us tie the second down with the chains of the Constitution so the second will not become the legalized version of the first.".....Thomas Jefferson"
anonymous....we are legion...we dont forgive....we dont forget....expect us...
cueball
Posted: Wednesday, September 03, 2008 2:50:00 AM
 Tribunus laticlavius

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In EIR, I have increased upgrade cost, but not time by 100% (air by 80%). This adds about 25% to upgrade cost overall.

This should work to the advantage countries which build large armies like SU and Germany. Build strategies used by FM countries that depend on cheap upgrades in combination with long serials of backdated units that then cost less overall to produce and upgrade than building new will be somewhat nerfed, while countries that build a large number of new units at an advanced stage of the game, such as Germany, and particularly SU will have no overall IC cost increase. There should be no relative disadvantage when it comes to unit upgrades, since everyone is penalized equally.

One intended outcome is that there should be more outdated units on the battlefield.

Escorts have no changed effect. I had thought of banning escort on Navs but I considered that would not make sense on later models, so I left it as is. I may give early escorts zero naval attack for the first two generations.

For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
cueball
Posted: Saturday, September 06, 2008 1:16:30 AM
 Tribunus laticlavius

Forum Supporter Medal 1st ClassOne Year Membership MedalTwo Year Membership MedalInspiring Poster '08 AwardAuthor of 10000th Post

Joined: 11/30/2007
Posts: 2,501
Location: Canaduh
Hosts and anyone wanting to run this game through Danzig will need to DL and unzip the "HAGSdanzigpatch2" file in the Doomsday folder in order to replace the corrected events files. The triggers for the Danzig events are incorrect as Sherman pointed out to me.

For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
cueball
Posted: Tuesday, September 09, 2008 12:12:43 AM
 Tribunus laticlavius

Forum Supporter Medal 1st ClassOne Year Membership MedalTwo Year Membership MedalInspiring Poster '08 AwardAuthor of 10000th Post

Joined: 11/30/2007
Posts: 2,501
Location: Canaduh
Geo it is in the post above listed under the word "complete"

For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
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