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Floating Danzig Date and Molotov Ribbentrop in EIR Options · View
cueball
Posted: Sunday, September 27, 2009 5:26:22 PM
 Tribunus laticlavius

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The Balance of Power and Floating Historical Events:

In vanilla HOI II one can pretty much depend on certain things happening at a certain time in the game. One knows that Germany is 99% likely to invade Poland in late August 1939, that Anschluss will happen in March 1939, that Munich will happen in the fall of 1938 and the Czech Republic will fall in the Spring of 1939. Good enough, but this is also predictable, and allows players to make set build orders defined by simple strategies. In the East is Red -- Goering’s Delay almost all of the important historical events are tied into the balance of military power between Germany and the Allies. So while players options in the run up to the war are limited by the Treaty of Versailles and non-aggression pacts between the worlds major powers the arms race is on, and nothing can be predicted. German ability to annex Austria, and force Czech compliance to its demand for the Sudetenland is dependent on having equal or superior military land forces at its disposal.

The Austrians and the Czechs are not just going to give in because Hitler says so. Once Germany has military parity or better with the Allies the historical events will begin to fire and the Treaty of Versaille will end. Anschluss will surely fire sometime after January 1938, and sometime after that Germany will be able to end the Treaty of Versailles, removing its Non-Aggression Pacts with the most of the European countries. From that point on Germany has many options. It can immediately invade Czech, or seek to make it fall by making territorial demands. Germany could even seek to bring Czechoslovakia into its alliance if the government is compatible. It could even ignore Czechoslovakia entirely and go straight for Poland, or even hope to keep Poland temporarily out of the war, and strike west immediately for Belgium and try to catch the French unprepared, and snap up Denmark on the way.

In short Germany gets to decide when and how WWII will begin.



The above diagram shows roughly how the war is begun in EIR, including some of the variants which may take place. This diagram is not right in that Anschluss is fired by event -- it does not float. Anschluss will fire at some point after the Fascist coup in Austria, and if Germany has built a substantial army. The percentages above are not entirely accurate either, and change depending on various conditions.

Accounting for a-historical play:

Of course many of these options were available to the German player in vanilla HOI II, however, not without breaking the historical event chain. So for example, Denmark will not “stand down the army” unless Germany has conquered Poland in vanilla. In EIR it will. Germany can not invade Czechoslovakia and get cores, or create Slovakia or partition it with Hungary except by the Munich event, and there will be no Molotov Ribbentrop pact. In EIR these things will or may happen, regardless of how Germany comes to control Czechoslovakia or goes to war with Poland, or any other European nation.


For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
cueball
Posted: Tuesday, October 13, 2009 8:04:38 PM
 Tribunus laticlavius

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The main lines of the Goering's Delay floating Events system:

The Treaty of Versaille:

The essence of this scenario is to bring the player to early 1938 along the historical path. At that point the German player has many options to choose from. In order to do this the Treaty of Versailles is enforced by a set of Non-Aggression Pacts between the major powers and their client states. These hold until just before the outbreak of war, determined by the balance of power between the major European powers.

You will notice in this edition of the EIR system is that Non-Aggression Pacts are insanely expensive to break. Unfortunately, it’s the only way I could find to really enforce them. For a long time in MP play we abided by the rule of making them sacred, but for this edition of the game they are enforced by cost. It is the best work around possible, aside from modifying the Executive file of the game.

Versailles Treaty: How does the war begin?

Germany must have equal or better military power with the Allied nations in order to set Europe on the path to war. In the pre-war arms race, Germany has many options. If he likes he can opt for an early war, building little or no industry and concentrate on an early military buildup to make sure that “Anschluss“, the “End of the Treaty of Versailles” and the Munich events happen as soon as possible in 1938 in order to attack the Allied powers of Europe early. Alternately he could aim for a steady build of IC, followed by mass unit production starting in late 1937/38 in order to try start the war in the historical time frame. He could even choose “Goering’s Delay” aim to delay the war until 1940 building an even stronger base economy and military power.

Once the treaty breaks all of the Non-aggression Pacts with the Allied European powers will break and the other historical events will begin to fire.

Munich: How to conquer Czech?


The territory of Czechoslovakia can be won by diplomatic demand or through conquest. In the case of diplomatic demand, be aware that both England and the USSR may have the option of refusing the Munich Treaty and continuing to guarantee Czech independence, in such a case the chances of winning the territory by demand will be sharply reduced even to the point where it is impossible. In such a case, war may be the only option.

Memel: How do I claim the province of Memel?

Memel is won by an event that will happen sometime after the fall of Czechoslovakia, along the same lines as the vanilla event. Germany can not be at war for this event to fire.


Danzig: How to invade Poland?


Simple: Declare war on it. No event will happen to start you off.

Molotov Ribbentrop:

Invading Poland without Russian compliance and the Molotov Ribbentrop pact in place could have unwanted consequences such as early war with Russia while France is still undefeated. The pact negotiations will be activated after the Treaty of Versailles ends at some point, but it is hard to be sure when, and the chanced increase over time depending on the success of German diplomacy. It is almost certain to happen in the summer of 38/39/40 should Germany have taken over Czechoslovakia, as well Russia will also have the option of demanding that Germany offer the pact if Germany invades Poland without “our blessing”. However it will also have the option of cancelling the possibility of the pact completely in this case.

But perhaps the German player wants early war with Russia… should Germany try and hold down the west at the Siegfried line, and take the war to Russia before she is prepared for war?

There is no “grand alliance” option in the Molotov Ribbentrop pact. Russia has no option but to agree to the historical pact, releasing German guarantees on the Baltic nations, Finland and Romania, and making it possible for it to demand succession or allowing for Russian invasion unopposed. Russia may reject the limited pact that does not give it free reign over eastern Europe. The Soviet Union can not reject the full pact, if offered.

How do I end the Molotov Ribbentrop Pact?

The Non-aggression pact between the USSR and Germany is the standard pact that will end two years after the invasion of Poland or after the agreement has been signed, whichever comes last. The pact can also be terminated by the German player, simply by drawing up a substantial army on the Soviet Border, and he will have a monthly event asking if he wants to break the pact. Barbarossa can begin any time after that.

Related European Events:

The Winter War: How does Russia invade Finland and start the Winter War?

Simple: The Soviet Union declares war on Finland. It could even be in summer, or anytime when its non-aggression pact with Finland is ended. The Non-Aggression Pact ends either by Molotov Ribbentrop or later when it expires naturally.

How does the Soviet Union win the Batlic territories?

By demand or by invasion. In the event that the Soviet Player accepts the "Limited Pact", as with the "Full Pact", he will still get cores on the Baltic States: Lithuania, Latvia and Estonia. However, Germany will still guarantee these states, so they can not be won by demand, but only by invasion. Fair enough, war is as good as anything else you say? Fair enough, however, doing so activates Germany' guarantee and Germany may end the Molotov Ribbentrop pact and declare war.

How do I win Bessarabia?


By event. This secession was to small an event to really warrant a major overhall of the vanilla event.

Norway:

Germany invaded Norway largely because of Admiral Raeder’s insistence that leaving the northern Baltic area open to British designs would be a dangerous mistake. This possibility exists in EIR, since it is possible for Britain to put pressure on Norway and bring it in the Allies, or get military access, allowing it to use it for forward air deployment aimed at the Reich.

Germany must take this possibility into consideration when deciding to follow through on Weserbung Fall or not.

Italian Belligerence: Albania and beyond....

Italy’ stake in the war is based in its claim to territories in the Balkans. It does not become an active participant in the wider war, until after Germany has grabbed Czechoslovakia or started the war. Soon after that, though, its demand on Albania will be made and it can pursue its war aims.


For a straighforward copy over zip version go here: Goerings Delay -- NZQS -- 1.3b.rar

The Mod can also be set up with the Jones Generic Mod Enabler and has worked fine in that mode in my tests. This version has everything in it, 1.3beta, JSGME and the East is Red patch, and can be installed straight to your Armageddon 1.2 (ZBLV) folder without disrupting vanilla at all. It has the 1.3beta exe update and JGSME Mod system right in it. Just unzip to your main doomsday folder, copy the contents of the folder, then past into the main folder, then enable the mod using the JSGME system. Once you execute the JSGME it is pretty self-explanatory: EIR NZQS --ARMA 1.3beta complete 1.3b

Small patch from XTPS or NZQS 1.2 to NZQS 1.3b: Goering EIR -- Patch 1.3b

It would be a dangerous folly for the British people to underrate the enduring position in world history which Mussolini will hold; or the amazing qualities of courage, comprehension, self-control and perseverance which he exemplifies.

Sir Winston -- 1937
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