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Forgiven
Posted: Friday, August 27, 2010 10:02:49 PM
 Pilus prior

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I presume we have more or less decided that we can't really go for early offensive, due to the comparative edge Axis still enjoy early on.
Now I'm fully well aware that there is a point, where Germany gains such amounts of land that they will surpass our industrial and leadership, I'm still advocate of 'take it slow' policy...
Because, well, we'll do the following fast comparison,
Soviet Union vs Italy (leadership equality, clear IC superiority, as well as mp) now I'm sure this is not really that fair, as soviets probably won't fight Italians, still, it's the closest match.
United Kingdom vs Japan (This is quite balanced match, Japan wins in manpower, UK has the resources to actually build something long term, and ~equal IC after china has been conquered)
USA vs Germany (Initial win for USA I believe, however, fully 'expanded' Germany will be quite something different, and I suppose here we'll fall behind in the end, yet the rest should remain 'allied victory' if none fall....)
Minor vs Minor, alas, doesn't really matter in this equation, excluding possibly the fact that Axis minors have better opportunity to take direct part in the war, Allied minors are all behind an ocean...

So I'm also in opinion that we should follow the path Allies took in the real war, and 'wait it out' now, this doesn't mean I'll just want to give up one everything early on, quite the opposite, I want to fight tooth and nail for France _AND_ any other minor nation, be it greece, spain, yugoslavia (bound to fall before we join, but hey), scandinavia, turkey (if not soviet targe, duh).
Main goal is to keep them occupied, no one wants two front war, if for no other reason that it get's difficult to handle by single person, granted, there are more than one assigned, but still...
...the futher to future we can push them when it comes to invading soviet union the better. While I know from memory how low amounts Germany actually starts the war with, technological and officer edge is one thing, it still feels impossible to take on soviets when you can't cover whole front with anything more than a brigade past polish borders, nor do most people want to take on poland and france too early, at least I felt I didn't have the troops all those games back, before the original date, I may be cautious man, but I believe so are our current german occupiers....

As I somehow presume I may be fighting lonely war after france falls, I may find that I don't actually have resources to slow them down as much as I hoped, but I believe that if they do not send Japanese navy to intervene in europe, I'll be rather safe in my naval position, the real problem is that even if my initial strike against German navy succeeds it's highly possible they have 2 BB's in queue that haven't been finished by the time the war starts, and thus will retain some naval power forcing me to keep 'something' home as well...
...Italy on the other hand, can't reasonably rebuild it's navy if it is destroyed, and after that Africa will be rather safe, I almos should make destruction of Italian navy my main priority, but let's try for the double...

On the other hand, once US and/or USSR join the war, I do want to go aggressive, it doesn't matter how 'tiny' the targets are, just anything, anything, to draw forces form soviet front, thus I suppose one should concentrate on European landings, but if Japan forgets to defend... well, I don't object landing in Japan, but getting bogged down in china is not really my idea of a good plan, if we go for japan, it's for the home isles and or their Navy, which may or may not be hard, from what I've seen in my tests, Navies are lot harder to sink in SF, back in 1.4 you had fleets find each other and the other was sunk, now most of the time they escape...

Ok, I suppose this has gotten long enough, comments are most welcome...

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Gen.Schuermann
Posted: Saturday, August 28, 2010 1:14:18 AM
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I will probably go with a limited IC expansion myself, and will exploit the conscription laws until early 1940. I will need every help in the world to help me survive the first 6 months of the war. the only thing i need is time. Not more, not less, only time.

If there is one thing you could do: Invade northern Germany/Benelux when Barbarossa goes live. once you are on land, he will have to take forces from the front, and it will be armor and mot that he will take back. take 20-30 divisions, everything you can scramble really. I hope you have some 20 Arm divs by France/Fall of France. They will have no use once that is done. mass them somewhere in Britain, and strike once i get attacked.

I will try to get 150% officers by Barbarossa, plus more armor, that should leave me pretty well covered. once i am at war i will not research anything until i got to 200% officers. last game i was SU that took me until well, half a year to a year later. but my initial officers were worse.
If i have not fallen by 1942, we should be alright.

I pray to god that they do not invade in late 1940. If possible, give them something to do. once they scramble for spain, and they will, you could use your armor around gibraltar to make a stand, please. I dont know why i havent in the game when i was UK, i had tons of Arm and could have held them for months.

Also: Please, for the love of god, be at 200% at all times, ASAP! No half baked 130% shit or something. Last game's USA was always around 100-150. Seriously, it takes half a month to get the US army to 200%. Same goes for the UK, but the army is already quite large, it is harder for you. But: Rather neglect research than lack officers! I didnt do research for more than a year when forgiven and I had our standoff, and yet i won because i focused getting to 200% first instead of toying around with petty techs.

In Soviet Russia, Schuermann defeats YOU!
Anders
Posted: Saturday, August 28, 2010 2:36:19 AM
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I'm only playing the minor nation of Australia, but I believe I can actually do some good in the southern Pacific theatre.
My manpower is crap, and so's my IC, but it is sufficient to produce several divisions of infantry to deny total control of Oceania to the Japs. Naval wise, I can't do much either, as techs are bad and funds are low, and by the time I can actually launch a fleet of submarines capable of sinking a single convoy, I believe the sea war will be over. Therefore I shall focus on infantry and transports, to invade the Jap islands and aid in retaking Greater Indochina.

And I agree with Schürmann: If Germany launch early Barbarossa it is vital to put maximum pressure on Germany. If He has too many garrisons in Western Europe to do a Dieppe-style raid, then go for the soft underbelly: Italy and the Balkans.


"Hvor fattige var de ikke, disse fiskere som levde av havets nåde! De slet sig gjennom livet uten å se sig om til høire eller til venstre. Deres gleder var få, deres bekymringer mange. Men de hadde allikevel et gemyttlig smil til den fremmede, en munter vise og en lun historie. For sånn er de, disse Sørlandets barn."

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Anders is correct.

Fivoin wrote:
Yeah, Anders is right.

baronbowden wrote:
I would tend to agree with Anders.

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teamgene
Posted: Saturday, August 28, 2010 3:13:32 AM
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Well once in the war, the USA can probably produce transports for you and a few other things to harass the enemy.
Forgiven
Posted: Saturday, August 28, 2010 10:13:16 AM
 Pilus prior

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I agree on the officers, yet for me ASAP goes to 'after I get rid of the -50% malus to +25% bonus' which means that I'll only start officers in may or so, but 100% of leadership will go there then, it doesn't take that long after that.

We'll have to see how possible it is put up those raids, the number of divisions britain can maintain is very limited for as many fronts as we have, yet, yes, we shall try...

Also, I'll have to see how much of RN is left after fighting with Germans and Italians, if I can forward a proper transport fleet to australia, one that actually have a cvl and few bb's for escorts, I'll try to do that, but that will have to be assessed once I know what kind of naval power I have left after the 'decive battles' in west.



Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Gen.Schuermann
Posted: Saturday, August 28, 2010 11:13:12 AM
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well, if it is any help for you, our Japan always had problems supplying his troops in burma, especially if you do a bit of supply bombing. they had a 2:1 advantage at times and could not use it.
Leave a little armor (some light divs perhaps) in india, but that is it. If you buidl right, you should have 10-15 armored divisions by France. I think i had 25 even, but that was with a different mod, no clue how achievable it is nowadays. that, along with american manpower, MUST leave you with a force to operate. imo don't waste your forces on silly targets like sicily, it only leaves you with less MP to field in more important theatres.

If you go for invasions in mainland europe, make it sting immediately. northern italy, or a landing around rome for example. italy does not even have the capability to man every shore (different fro germany), so you even have a surprise factor.
Do it like i advised Nieldo last game in India, and you should get a beachhead.
Check the archived alliance forums Smile

In Soviet Russia, Schuermann defeats YOU!
Forgiven
Posted: Saturday, August 28, 2010 12:49:47 PM
 Pilus prior

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I think that with my current buildup, I expect that at the end of May '39 my forces will be dispersed along the lines of;

The isles (I'm not quite willing to leave them undefended, at least to start with)
5 infantry divisions
10 armored divisions

France/Denmark
5 mountain divisions
10 armored divisions

Africa
5 infantry/militia divisions
10 armored divisions

India
10 armored divisions (might make this 5 and add 5 to france, but I want 10 there whenever Japan gets agressive)

Singapore
5 infantry divisions

To be finished in august/september
5 marine divisions, uncertain use.

That is a rather defensive setup I know, I'm more willing to move things over once I have secured things on Naval side, for example I'm quite happy to leave 5 armored divisions to take care of Egypt once Italian presence has been removed from there (and most of their navy as well) or 5 divisions from UK can be moved to france if Germany no longer has means to make a landing..
..but I expect I'll have to reinforce in Asia, regardless of that supply thing, most sensible Japanese approach would be just to invade ports ports, not try to walk in from Burma, and India has lot of ports...
Yet, yes, I hope with all those troops as defensive force, the ones initially in France + marines will give me 'fist' of ~20 divisions I can drop where ever I want to cause trouble, and then get them out if it gets too hot and pick another location, ships, luckily, move quite bit faster than units even on strategic redeployment, especially if they take spain it's lot of coast to cover, task which I know to be pretty much impossible, and yes, Italy is probably worse, the whole country is just one coast...
...but it might not divert that much troops from soviet front if one lands in Italy, Germany may be more than willing to leave Italians to take care of it and hope for the best, better to land on Germany proper, somewhere.
And overall, defence in most british locations will be along the lines 'oh we lost that, let them leave/spread and then take it back' as UK can't possibly be strong enough everywhere, I'm still working on how I'll get used to this the best, for example I just realized I probably can't transport 20 divisions from one place to another as a single lift with my current fleet composition (which is planned for transferring 3 corps at once, max) ... but ah. Sometimes I feel like I'm planning too much...

(Yes, that's 40 armored divisions, which means 1 armor with 2 motorized, but they do their job...)


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Gen.Schuermann
Posted: Saturday, August 28, 2010 3:22:51 PM
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Ah, ok, i feared i was being stupid... because 40 divisions sounded just too much Big Grin
You may want later to switch to Arm Arm Eng, it spectacularly proved their superiority last game.

In Soviet Russia, Schuermann defeats YOU!
Ederon
Posted: Sunday, August 29, 2010 12:10:25 PM
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Builds from game where Felix played UK are not possible since last game, because practical gains were fixed on volunteer army. That exploit is not possible now, meaning armor production (but others as well) is not speeding up as rapidly as it did before.
Forgiven
Posted: Sunday, August 29, 2010 12:51:46 PM
 Pilus prior

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34 armor brigades still cost total of 71,5 IC (upgrading the 4 light armor to medium takes bit more, but I believe the practical gain from them being ready faster will still be worth it) and UK can squeeze ~74 IC to production from day 9 (changing to consumer production) ... if you abandon all else production wise.

Thus my plan is quite doable One Tooth Grin

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Ederon
Posted: Saturday, October 09, 2010 1:03:13 PM
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Freezing silence in Allied High Command. Is it that bad or that good?

I've heard just stories from last session, all biased to Axis side. We might have lost some strength as I understand it, but there is still lot of room for good strategy.

Let's do some analysis and propose some plan. Considering early losses, we might need to focus on long(er) term strategy.

Gentlemen, I'm listening! Sergeant

P.S.: May I ask for final save?
Gen.Schuermann
Posted: Saturday, October 09, 2010 4:55:38 PM
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Ok guys, i havent had much time lately since i am preparing for important exams.
I may or not may make a test game during the remainder of weekend, who knows.

From the soviet point of view there are 4 options or scenarios i can choose from/have to bear with, with my own perceived chances of happening.

Scenario 1): German invasion around 1.1.1941 - 70%

I think this is the likeliest path Germany will go from here and the scenario i am preparing for. After Spain, and specifically after Gibraltar is taken (do you plan ANY defense there?), i expect a swift german turnaround, positioning and attack.
I have already most of my armored units in place to deal with such a threat, my inf/mtn/mot is still upgrading/awaiting updates far behind the lines. I have a stack of 5 armor on every second province behind the border in the west, that makes about 2 ARM divisions per province. They are fairly outdated in armor and reliability, but relatively up to date guns and speed (levels 2 and 4 respectively).

The rest of my units are as i said far behind, but can be at the front within a months notice i guess. Bear in mind the infantry is mostly if not all level 1, only the upgraded MTN and MOT are relatively up to date. Hope that changes until then, but i expect my armor to do the fighting anyway.

Turkey and to a greater extend Scandi will be sideshows, nothing more. I will fight for turkey, or rather the bosporos, but not too much really. Italy also seems to only make meager attempts to capture turkey themselves, they have a mere corps assigned to Istanbul. I will have some 3-4 corps around myself.

Likeliest plan of action for said scenario by the Axis in this scenario:
- Mid September: Fall of Spain and Gibraltar
- October: Fall of Vichy France
- October until 1.1.1941: Preparing for Barbarossa. Then launch all out. Italy is likely to land around my ports in the Black Sea, as i failed to secure Istanbul. Italy has considerable forces in the ports themselves, always a corps, more than you would need to secure it. I expect a landing somewhere, most likely the Krim i'd say or Batumi to cut Turkey off from supplies a bit.


Scenario 2: German invasion later than 1.1.1941 - 20%

The second likeliest option for Germany.
I could imagine, after the defeats of the Royal Navy (and maybe hefty future ones), to pull off a Sea Mammal. USA is embroiled in the Pacific as the Royal Navy there has been decimated, and the German Navy has yet to suffer crippling losses themselves. They have at least 2 BBs and 1 CV, plus they are already flying raids on the home isles. I can totally see a Hytzon paradrop and spontaneous unloading of massive forces from TPs nearby. Once successful, dowing SU.

A timeline from this scenario could look like this:
- Mid September: Fall of Spain and Gibraltar
- October: Fall of Vichy France
- November: Sea Mammal
- March/April '41: Barbarossa

I see this as a very likely and very dangerous option of Germany, really.
From this scenario there come 2 options for us Allies:
- Scramble EVERYTHING to defend the isles, forget the pacific, forget Africa.
- I do nothing.

Second option:
- Scramble EVERYTHING to defend the isles, forget the pacific, forget Africa.
- I invade within a week's notice. Likeliest option.


Scenario 3: Soviet Invasion of Germany - depending on who agrees, and if i feel i am ready for it.

A surprise invasion by me. Blitzkrieg reversed. I some ~90-95 Armored divisions and some 10-15 light armored divisions ready to fight immediately to overrun him. another 30 MTN and 30-40 MOT divisions to join the fight right after or simultaneously.
I guess i could be ready to wage a war within a Month or less, so mid september at the latest probably.

I would expect a good deal of the german armor/army to be in Spain right now. I see only one Armored stack in Poland. Maybe some 30-35 divisions total in poland right now. 15 hungarian divisions and some 40 italians in the balkans. So some 80-90 divisions total, of which are at most 5-10 armored.

A surprise action that fields at least 200 divisions could overrun the eastern part of germany with ease until i eventually face big resistance by germany and italy. My officer count is by now at 127%, i could be at 130-135% by that war's start. Not much to show, but something. I would have to destroy a sizable amount, at least 2 dozen divisions of any nations to make this successful.

It is a real gamble, and due to my almost complete lack of up to date air could easily lead to disaster. But the surprise element adn the fact that the border is virtually undefended could make this succeed.

The biggest problem is Italy here, they have at least 40 divisions down there. but their forces are likely as ill equipped with equipment and officers so that it would be an even match. However i have almost all armor while he has ntohing more than inf or mot.

Scenario 4: German Invasion later than 1.1.1941 without Seamammal - 10%:

Basically the perfect situation for me. I will have a high officer count, up to date forces, even more armor, mtn and mot.

File Attachment(s):
mp_Soviet_Union1940_08_13_03.rar (656kb) downloaded 5 time(s).




In Soviet Russia, Schuermann defeats YOU!
teamgene
Posted: Monday, October 11, 2010 5:17:11 PM
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Right now my main problem is that I don't have a plan!

This session was planning of moving TACS to India to start bombing infrastructure to make it harder to invade India by land. But looking at UK and USA there is hardly much there at this point to stop Japan in India.

Plan B was to build up some ports and airfields and make a landing in Northern Japan, to hopefullly tie up forces to keep them focused around their island. Draw back on this is again I am just one player, so such a strike would require tunnel vision on Asia. I don't give this plan much chance of success, not if done early and if done later, it loses its point.

Plan C would coincide with Soviet Invasion Option, where we would then pull our armor out of the pacific, let what will happen to India and then concentrate our meager forces in the Atlantic to then start a second front in Spain at the earliest while Germany is shuttling forces East.

Forgiven
Posted: Monday, October 11, 2010 6:35:25 PM
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I'm afraid I no longer see feasible way to defend gibraltar, they shot down most of my transport fleet and I don't think I want to bleed my forces in unsuccesful defense of indefesible any futher at this point. (Besides, said transports are in Philippines, so not immediately available...). Big question would be if I should position some of the RN to Mediterranean or stay concentrated on isles, and just take the long route to Med if need be...

India, I'm not sure of, I have 'a decent number' of troops there, but they can't stop a flood of japanese, and I actually don't have a comprehensive plan for this, defending Bombay is important, it's the main supply depot in area afterall, but I'm not sure if I'd want to concentrate all my force there and just abandon rest of India? I think not...
My original plan involved having naval presense to do counter landings behind/next to japanese landings, but alas, that won't work now...

On invasion of Britain I'm quietly confident I could prevent Germany from doing it at this point still, RN is not great but I'm quite confident that as I'm now concentrating back to Europe (and getting some new construction soon) I can still handily defeat the Kriegsmarine should they make the attempt and I should have enough forces still on isles (haven't checked, but hmn, I didn't ship it all to india did I?) to repel initial landing + paratroopers, if there are no followup landing possibilities.

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Forgiven
Posted: Tuesday, October 12, 2010 12:19:52 AM
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Ok, so, my current position is that I have 3 defensive pockets and now that soviets are engaged, I could use offensive force of 3-4 divisions (I only have 4 tranports left, sigh...) somewhere around globe, but I'd need US support (or should I say, I'd be acting in support of US forces)...
Now, all those 3 pockets of mine have rather nice counter attack possibilities if one has the forces available...
Quickly looking:
1. Egypt, Huge Italian/German force that could be trapped (~20 divisions I'd estimate, not easy to trap thus, but big catch if doable) surrounding my troops in Egypt, Landing in El Alamein -> Tobruk area could allow us to stop their supplies and starve them. Navally safest, but highest direct risk to land forces.

2. East coast of India. Japanese forces have advanced from the ports (I think, that's how it looked to me at least) Landing in ports and chasing them from behind would destroy said forces. Risk: They may work around my Burmese Border Defences and connect those troops with the main force, high risk of naval interference from IJN.

3. West coast of India. Same as above more or less, I think they'll control most of the cape of india by time we could reach there with any forces (?)

4. Karachi Area, one corp, advanced from port, could be eliminated rather easily, furthest from Japan, least risky both naval and land wise of the India situations.

Look at save and take your pick if you want to try any of those, or more than one, though I'd suggest we do them one at a time.
I've had a carrier fleet sitting in Alexandria for most of this session now, that can be brought to support any of these, and Transport fleet with 3-4 BB's as minor support, but especially if we go against japan those USN carriers will be much needed...

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
teamgene
Posted: Tuesday, October 12, 2010 12:27:45 AM
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I was thinking originally Karachi, but where do most want to see US landings?

My only carrier fleet in pacific I moved from hawaii to just northeast of Australia. I figure it will swing under Australia to link with my other carrier fleet that will go around the cape horn. I have 2 corps loaded off the west coast of Africa to move once next sessions starts and most my aircraft will be full strength.

What I lack are spare airfields and ports to place, but that is a major issue just yet.
teamgene
Posted: Tuesday, October 12, 2010 12:29:40 AM
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Also, I have Nov 5, 9am is that the latest save?
teamgene
Posted: Tuesday, October 12, 2010 6:10:04 AM
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A) We can land in Karachi and try to secure northern India. Once secure then move east to support. Problem is any reinforcing is very difficult. Not sure the over all impact but would help keep your MP up if we could hold onto and even retake parts of india.

B) landing behind the Italian forces should cut their supply and force them to either commit more troops or lose them.

C) Try to land in Greece or Italy to support Russia. Italy has got to be getting thin on MP with all the forces in Romania and Middle East. Not sure if you have the subs to check the coast line to see how well defended it is, but this could be something we keep on the backburner as we move into position. If they give us an opening take it. If its not the we continue to El Alamein or Karachi. I lean towards El Alamein as we really cannot afford to lose the Suez Canal.

Forgiven
Posted: Tuesday, October 12, 2010 8:00:55 AM
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Lot of those forces in middle east are actually German, I'd say the whole armor element at least, infantry might be italian, haven't fought them yet I think...

I'm not sure which I'd like most, one viable option might be
1. Land in karachi and clean that up 'fast'
2. Return to coast and head to Egypt.

Mostly because Japan is getting bit too 'cocky' expecting no retaliation, it would do good to sting a bit...
...either he'd advance more cautiously or not, still...

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Forgiven
Posted: Tuesday, October 12, 2010 2:21:33 PM
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Supply situation around Indian Ocean:
Mombasa (The best 'remote base') : 440 supply, 744 fuel. Good for 'rebase here and then continue with op and end somewhere else'
Masqat (Very close to Karachi base) : Omanese have stockpiled over 2k supplies and 1,4k fuel, good that requires no convoys to resupply (right?)
Bombay (if need be..) : 500 supplies (scary, why is it that low?) and almost 6k fuel.
Umm Qasr : currently unsuplied but Iraq can probably get it supplied to acceptable level quite fast. (Thou they might not have that much stockpile actually)
Edit: Soerabaja in Java is bit remote for this but dutch seem to have nice supply stockpile, might be good base for some operations, until japs take it.

Depending what kind of fleet presence you'll send, I'll be sending just the 4 transport 4 old bb 4 old cl fleet from UK for transport and the Alexandria carrier fleet would preferably be considered a reserve for India operations, and only really take part in Mediterranean. (It's suez defense support for air power and support for the fleet blocking Italians crossing from Middle east to Egypt.)
And I think my mix will be 2 armored + 2 marine divisions, will take a while to organize these to same port, didn't really prepare at the end of last session...

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
teamgene
Posted: Tuesday, October 12, 2010 4:12:53 PM
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When you say German armor you mean expeditionary forces? Thats not good. Of course, if so then all the better if we were able to cut them off from supply, but that mean Italy may not be as low on MP as I first thought.

Looking at Tanger area, looks like I will have to micro manage supply there as ai is not sending supply to the other ports there.

Wellington in New Zealand believe it or not has a ton of supplies as does Masqat in Oman which is more important to our current situation. I am planning to move my air forces there so they can then move to either middle east or india as needed.

I agree on Japan, it appears that he is over running India partially with HQ's so I believe we can reverse that without too much heavy fighting or large long term commitment of troops. But it just depends on how Japan reacts.

I have a batch of Int and Multi's finishing in a few days, currently planning on using MRF instead of CAS as their harder to fight off and have longer range. Against inf there not great, but I think their staying power makes up for it. What are your thoughts?

Hopefully Japan is spreading himself thin and we will be able to exploit that, but since UK and USA is just played by one person its makes very tough to come out on top in a naval war. Generally, the single player takes it on the chin and this game so far has been no exception.

Lastly, I will throw into the queue several ports and airfields to support later operations against Japan. I am thinking of landing at Sapporo or Taiwan if possible for shock value later. But will need the troops for that.

Forgiven
Posted: Tuesday, October 12, 2010 5:03:34 PM
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You seemed to have decent manpower reserve (300 ish?) so just build 'em up Cool

I'm quite sure there are german divisions aye;



Sound like german commanders, I'm not sure of exact numbers anymore, I think I saw 5 of those awful armored divisions, 5 of some mot+td mix thingys (might be italian) and ~11x 3inf+art which probably are italian...

How high is Tanger in importance (is it worth spending that time on it), it'll require effort from Ita/Ger to take and expose those troops left there to an attack, whether they are american or Italian...

I'm not sure of MRF vs CAS equation, I was planning on 3cas+int groups for later, but haven't had the IC to even start building any of those...

Doesn't Japan have enough ports as is? I'll accept your word if it doesn't but just asking Sergeant

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
teamgene
Posted: Tuesday, October 12, 2010 8:47:43 PM
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Just waiting on the aircraft to finish (one week game time).

Tanger is not that important other than I place radar there to eventually see southern spain defenses.
teamgene
Posted: Wednesday, October 13, 2010 8:10:41 PM
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Ok did some testing on landing around Karachi. One problem is land captured reverts to UK, this is good, but does prevent me from creating ports and airfields. The landing are most certain to bring a naval response from Japan if just rounding the Cape does not. How much time we have depends are where he has stationed his fleet and how much warning he has.

So this means a landing at this time will more than likely bring on a series of major naval battles for all the marbles between USA and Japan. Since he will have the benefit of the Karachi airfield the odds of a USA victory is slight. I can position where my carrier fleets could be under Int support from Oman, but its a level 1 airfield and he could do the same from Karachi. Considering the state of Naval power, not sure we can afford this option. Either way the landing fleets will take a beating as they got to stay to keep units in supply.

Another option that is safer, is just land a corp in Bombay and transfer the units to UK, that way both our eyes are not fix on India. This of course is less suprising but does cause Japan to continue to commit troops. I would also land 3 divisions in Mobasa so we can keep that port for future operations.
Drawback here is it does nothing immediately to the situation in India and nothing to help UK keep control of Suez. It does buy the USA time to build up.

If we did this option I would ask UK to build some spare ports and airfields for future operations in India or North Africa, while I did the same. My plan would be to use mine for landings around Sapporo or Taiwan and/or Philippines, while we also UK resources for landings around Karachi around the summer or fall of 41. Of course we may not have that much time.

I have not looked at landing in North Africa yet, but will look at that next.

Forgiven
Posted: Wednesday, October 13, 2010 8:15:19 PM
 Pilus prior

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I'd suggest placing those carrier fleets near Bombay to intercept any Jap fleet moving towards Karachi landings and use Bombay airfield to suppress those Japanese CAG's instead, if you own planes are not enough as I think battle near bombay should be out of Karachi fields range?

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
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