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Soviet Union - Balancing 101 Options · View
Hytzon
Posted: Monday, December 27, 2010 5:17:21 PM
 Brigadier General

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Joined: 3/8/2007
Posts: 1,199
Location: Copenhagen, Denmark
One thing that might improve the German manpower situation is that the attrition techs now works, i.e. they reduce attrition instead of adding it. Smile

It seems that we are somewhat settled on a 160% officer cap with an increased leadership-to-officer cost. How much was it before and how much do we want to increase it?

I think the submarine warfare was okay last game and ASW has been slightly modified in the patch, so I don't think we should touch that.

You can't say civilization don't advance - for in every war, they kill you in a new way.
Traks
Posted: Monday, December 27, 2010 6:03:49 PM
 Centurion
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Joined: 11/4/2009
Posts: 853
Keeping some of changes we implemented already:
Let's keep convoy costs down for one more game.
Let's keep existing IC practical reduction in addition to cap existing now in 2.04.
I would like to see Slovakia event back, so it gets annexed by Hungary properly.
Has anybody checked, what Siberia event does, how much IC from SU Europe part gets transferred?
160%, yes.
I'd vote for slight change in leadership-to-officer cost.

Nothing more from my side, as this patch has done a lot of balancing for us.

Oh yes, I remembered about that too.
Fiendix is right, setting diplomatic costs to 50 for buying license.

One more edit. Can't get Romania into Axis really.
Fiendix
Posted: Monday, December 27, 2010 9:00:00 PM
 Pilus prior
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and disallow or up the costs radically for buying units through diplo screen...
Ederon
Posted: Tuesday, December 28, 2010 8:33:34 AM
 Field Major


Joined: 2/28/2007
Posts: 5,949
Location: Heart of Europe
I'll make mod candidate for game XVII during today if everything goes well.
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