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Traks
Posted: Saturday, January 01, 2011 8:13:58 PM
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As for Germany, I hope juv lets me handle production and research, getting naval and diplomatic assets and putting together good OOB.
This will be very tough game, and I will shortly add to my post.
So.

1. Honestly I am not so sure that Germany can take out SU this game. SU got all kind of boosts. My idea is to make Sealion, preparing for it from day 1.
Setting 2 extra carriers (without wings) and building wings when carriers are closer to completion. That would give 3 carriers and 2 battleships at end of 1940, and UK never keeps more than 1-2 CVs at home.
2. It is not possible to build as many tanks as before, so we will have much less of them, besides resources will go for CV building. I do think we will take out France, but not much earlier than in previous game, unless they make serious mistakes.
3. I think we should go for Spain and Romania again. Hungary does not want to join by default, so we can annex or influence them, as decided.
4. Tank setup will be Arm-Arm-Eng and Arm-Arm-SP-Art, in around 50:50 proportions.
5. Some INTs will be built, but if Italy is willing to do that, we can build much less INTs then expected and instead build more CAS. TAC would be good, but that is long term depending on how things go.
6. I will take on Poland, if possible, and other player almost simultaneously will attack Netherlands, before they mobilize. Problem is that mobilization is random, so we may even run into mobilized Poland. That's worst case scenario though.
7. Running officer rate increase till New Year, then switching to research. Deadline for assault is 1st of September, even 20th of August most likely.
8. Expected build order:

4INTs (9 INTs are enough for France most likely)
Transport
4 subs constantly
2 extra CVs
Supplies
Upgrade

On New year switching to volunteer,
Tanks
Infantry
Paratroopers
Engineers
Artillery for attaching to Infantry

When SP-ART is researched,building them. No supplies are produced, upgrade is renewed in July 15th-20th together with mobilization.
Forgiven
Posted: Saturday, January 01, 2011 8:51:06 PM
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1. Mmm, yea, we'll see, sounds bit risky this but if you plan on it I'll see what RM can do for support at the time, it's more of a 'brown water' navy though, sailing that far out of fighter cover is not ideal...
2. Suppose this makes sense, I could consider taking spain instead of Turkey to creat additional axis of threath against France though, but this would be very very timing critical (German threath in Eastern France must be strong or they can afford to send strong forces to 'defend spain'...), and I'm not sure I want to go to war with Allies that early (creeping up the officer rate...)
3. Aye, agreed, Italy is willing to conquer and occupy everything south of Paris that germany doesn't specifically demand to own Thumbs Up (Though leaving Romania as buffer to be taken piecemeal by Soviets and then striking in only after soviet have annexed them could be acceptable, depending how territory reverts back to goverments in exile? It doesn't right.... but then, soviets might not attack Romania that deep...)
4. Mot-Mot-TD-TD for the poor Italians, but I approve German planning...
5. Keep in mind Italian Interceptors will be way poorer in Quality compared to Germans, if you seriously think 15 wings is too much, I suppose I could go for 12 int + 3 CAS 'prewar' build.
6. Mmm, yea, do you have planned 'date' for the start of war, my current build have had mid July as 'finished army builds' but September for the officer ratio of 78%, so I'm bit mixed... And would like a 'date to aim for'.

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Traks
Posted: Saturday, January 01, 2011 9:09:12 PM
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1. That's my idea, you can say no Smile I just really think we should try to pull landing as in worst case SU will declare and attack us, which will make his supply chain worse and ours better.
2. Of course you can do that, but let's see in game how it goes. We can do usual attack and annex ourselves.
3. No, leaving Romania for Soviets is not that good idea. Better take for us as there is fuel a lot, and we need every drop of fuel we can get. ANY fuel that is spare.
4.
5. As we agreed you can build CAS then. We had 6 and it was not enough. Luftwaffe can clean air, and then you can bomb.
6. 20th of July mobilization, 20th of August war, most likely.
Forgiven
Posted: Monday, January 03, 2011 1:21:21 AM
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So this is the plan B? (Damn I really want to see that movie already...)






Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Traks
Posted: Tuesday, January 04, 2011 7:52:59 AM
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All goes according to plan, less tanks than usual but will be fine.
Will put 12 divisions needed for conquering Poland on border.
Officer rate is over 200% but not much building is done yet.
Fiendix
Posted: Wednesday, January 05, 2011 2:50:14 PM
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If I have 6 fleets (5x3 and 1 x2) of cvs (15cv + 2 ecv) by war time (mid may 40) and you have 1 fleet (3cvs) maybe i should send one to denmark before i join? - I could send the cagless ecvs that should at least scare them a bit to leave 4-5 cvs - freeing up singapore a bit more? Plus if I name them Main carrier TF - they might pick up on that in the intel screen and be a bit more paraniod ? Big Grin
Traks
Posted: Wednesday, January 05, 2011 3:25:19 PM
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If you can spare such a fleet, it would be welcome addition.
The thing to consider is where to put it for biggest effect.
In the beginning I would suggest keeping it in Med and sailing around randomly, redeploying to Denmark shortly before declaring war (or after taking Gibraltar). That would require UK to keep extra forces in Med, and they may miss where the Japanese fleet went, when it goes to Denmark. And while fleet goes to Denmark, you would rename it Smile

Denmark is low priority and will be taken out when convenient, probably slightly later than usual.
Fiendix
Posted: Wednesday, January 05, 2011 4:24:46 PM
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question really is (like with italy/uk in egypt) is can my 2 ecv 2 old lvl II bbs and 5 lvl I DDs tie up more numbers of battleworthy ships of uk in that area if I'm around? If they dont keep at least 2 extra carriers and and couple of bbs and dds in uk then its not worth it. UK should be pressed from all angles and they definately will have to decide what they leave uk isles to defend vs germans + extra japan before they commit their cvs to singapore. They start off with 3? CVs + 3 ecvs - so maybe they will have 3 more built. That gives them a possiblity of leaveing 2 cvs + 2 ecvs in uk and a fleet of 4 in singapore + 1 in the med? So with usas probable of 8? cvs that gives a 15 v 12 of theirs.
Traks
Posted: Wednesday, January 05, 2011 5:27:40 PM
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You see, if they don't keep extra ships around then Sealion is guaranteed success.
Practically they should sweat and follow your ships as close as possible.
Ideal time for Sealion would be right after bloody UK-Japan sea battle, so he has no extra ships to send back to UK.
Fiendix
Posted: Wednesday, January 05, 2011 5:44:12 PM
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Uk has something like 140 at start + usa ships - sealion is very hard to do even if we kill their cvs as they can have cover from their airplanes - plus at short range BBs can get off very deadly shots on the cvs. Even last game with dreadfull uk loses I couldnt really afford to do something radical -esp since I was very low on escorts..

This time i think uk will play it much more safe - which has its advantages for us too.
teamgene
Posted: Saturday, January 08, 2011 2:58:18 AM
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This just my opinion but Holland will make the best CV we got. What we need are TP's and Marines! And CAG's and INT to fight off enemy CAG's.

Also don't forget to research Amphib Warfare Equipment.

Personally, I would like to see us pump out Marines anyway as a 4 brigade division of marines are great for river crossings and would be nice for just the terrain of Holland, but its probably too late for that.





Traks
Posted: Saturday, January 08, 2011 8:40:59 AM
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4 transports ready, 2 more in queue.
No need for marines in West, as we will have Engineers and leaders which make river crossings not so bad.
I will put on marines at end of year probably.
teamgene
Posted: Saturday, January 08, 2011 1:47:32 PM
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ok sounds good.
Fiendix
Posted: Saturday, January 08, 2011 2:06:19 PM
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when do the german cvs come out? mid 1940?
Traks
Posted: Tuesday, January 11, 2011 9:20:56 AM
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Building:
3CVs, ready in January and then October, so time to put on CAGs soon.
Some tanks.
Some SP-Art.


Combats:
As I said, could not bomb Swiss capital because of reported bug which sometimes appears Sad
France it self in North seems starting to break apart in some places, and 8?10? divisions were destroyed in pocket.

Research:
Almost none, 5 research, everything else goes to officers. We got 100% so far.

Minor:
952 manpower still left, so that is cool.
We will go for Spain after, with minimal forces - some 30 divisions, transferring rest East for attack on SU.
SU should be attacked pretty soon as taking Denmark is very threatening move which requires armed answer.
Oh, and I guess we will grab Hungary, Italy can take whole Romania.
One paratrooper lost so far, I will not rebuild it.
Fiendix
Posted: Wednesday, January 12, 2011 2:00:59 PM
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So potentially Germany is fine if I DOW USA in eg 1 month? (id have to look if this is doable by me - but i think I can get ready by end of the year).
Traks
Posted: Wednesday, January 12, 2011 9:09:35 PM
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Sure, Germany welcomes their allies to war Smile
teamgene
Posted: Wednesday, January 12, 2011 9:50:53 PM
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I know you got production planned in advanced but would like to request 2-5 mar x4 divisions as well as more transports. And while I am at it, more MRFs and/or CAS. Ok I done with my wish list, hehehe.

Fiendix
Posted: Wednesday, January 12, 2011 10:45:24 PM
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ok then we will see if we can get an attack ready within 2-3 weeks at maks. Currently i only see guam and there are 3 units there - with no mobilization should have around 10 org...

we will try to attack both guam and wake at the same time. Then maybe midway or hawaii if he is really unready. I hope that that doesnt kill any plans germany has as i expect usa to be in spain even if we dont dow usa. Id also think that they will have real low officer rates at the start..

If usa mobilizes before that we will probably not attack them and go the uk route with maybe and attack on guam too..
teamgene
Posted: Thursday, January 13, 2011 1:14:15 AM
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You sure you don't want to hit Hawaii first? You take that and he has to defend USA. Makes taking Guam and Wake Island easier I would think.
Forgiven
Posted: Thursday, January 13, 2011 2:57:11 AM
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I wouldn't mind 'slowing down' the war with japan staying out for now, but then again, I don't mind having RN sucked away from med either...

Absolute power corrupts absolutely. Which is a problem, if you are powerless.
Traks
Posted: Thursday, January 13, 2011 10:48:14 AM
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We already have 6 transports, how much more we need?
Marines: fine.
MRF - simple fighters instead, Italy promised to build a lot of CAS. I am building 1 more TAC instead for now.
teamgene
Posted: Friday, January 14, 2011 1:11:27 PM
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Depends on what we try to do, invade great britain and 6 is too few. If not planning on invading then we are fine but have little cushion on losses of TP.




Traks
Posted: Friday, January 14, 2011 5:01:23 PM
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Okay, I will squeeze in more transports then.
I target for 15 INTs as in last game for Barbarossa time. So 3 more now and 3 more later.
Traks
Posted: Tuesday, January 18, 2011 6:18:20 PM
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Not much time passed.
Put on some CAGs and 10 Radar stations, but supply black hole is taking a lot of IC, so that is kinda frozen.
Next, transports and marines, but that is in 1940.
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